Properties and Fields
Declaring Properties
Classes in Kotlin can have properties. These can be declared as mutable, using the var keyword or read-only using the val keyword.
class Address {
var name: String = ...
var street: String = ...
var city: String = ...
var state: String? = ...
var zip: String = ...
}
To use a property, we simply refer to it by name, as if it were a field in Java:
fun copyAddress(address: Address): Address {
val result = Address() // there's no 'new' keyword in Kotlin
result.name = address.name // accessors are called
result.street = address.street
// ...
return result
}
Getters and Setters
The full syntax for declaring a property is
var <propertyName>[: <PropertyType>] [= <property_initializer>]
[<getter>]
[<setter>]
The initializer, getter and setter are optional. Property type is optional if it can be inferred from the initializer (or from the getter return type, as shown below).
Examples:
var allByDefault: Int? // error: explicit initializer required, default getter and setter implied
var initialized = 1 // has type Int, default getter and setter
The full syntax of a read-only property declaration differs from a mutable
one in two ways: it starts with val instead of var and
does not allow a setter:
val simple: Int? // has type Int, default getter, must be initialized in constructor
val inferredType = 1 // has type Int and a default getter
We can write custom accessors, very much like ordinary functions, right inside a property declaration. Here's an example of a custom getter:
val isEmpty: Boolean
get() = this.size == 0
A custom setter looks like this:
var stringRepresentation: String
get() = this.toString()
set(value) {
setDataFromString(value) // parses the string and assigns values to other properties
}
By convention, the name of the setter parameter is value, but
you can choose a different name if you prefer.
Since Kotlin 1.1, you can omit the property type if it can be inferred from the getter:
val isEmpty get() = this.size == 0 // has type Boolean
If you need to change the visibility of an accessor or to annotate it, but don't need to change the default implementation, you can define the accessor without defining its body:
var setterVisibility: String = "abc"
private set // the setter is private and has the default implementation
var setterWithAnnotation: Any? = null
@Inject set // annotate the setter with Inject
Backing Fields
Classes in Kotlin cannot have fields. However, sometimes it is necessary to
have a backing field when using custom accessors. For these purposes, Kotlin
provides an automatic backing field which can be accessed using the field
identifier:
var counter = 0 // the initializer value is written directly to the backing field
set(value) {
if (value >= 0) field = value
}
The field identifier can only be used in the accessors of the
property.
A backing field will be generated for a property if it uses the default
implementation of at least one of the accessors, or if a custom accessor
references it through the field identifier.
For example, in the following case there will be no backing field:
val isEmpty: Boolean
get() = this.size == 0
Backing Properties
If you want to do something that does not fit into this "implicit backing field" scheme, you can always fall back to having a backing property:
private var _table: Map<String, Int>? = null
public val table: Map<String, Int>
get() {
if (_table == null) {
_table = HashMap() // Type parameters are inferred
}
return _table ?: throw AssertionError("Set to null by another thread")
}
In all respects, this is just the same as in Java since access to private properties with default getters and setters is optimized so that no function call overhead is introduced.
Compile-Time Constants
Properties the value of which is known at compile time can be marked as
compile time constants using the const modifier. Such
properties need to fulfil the following requirements:
- Top-level or member of an
object - Initialized with a value of type
Stringor a primitive type - No custom getter
Such properties can be used in annotations:
const val SUBSYSTEM_DEPRECATED: String = "This subsystem is deprecated"
@Deprecated(SUBSYSTEM_DEPRECATED) fun foo() { ... }
Late-Initialized Properties
Normally, properties declared as having a non-null type must be initialized in the constructor. However, fairly often this is not convenient. For example, properties can be initialized through dependency injection, or in the setup method of a unit test. In this case, you cannot supply a non-null initializer in the constructor, but you still want to avoid null checks when referencing the property inside the body of a class.
To handle this case, you can mark the property with the lateinit
modifier:
public class MyTest {
lateinit var subject: TestSubject
@SetUp fun setup() {
subject = TestSubject()
}
@Test fun test() {
subject.method() // dereference directly
}
}
The modifier can only be used on var properties declared inside
the body of a class (not in the primary constructor), and only when the property
does not have a custom getter or setter. The type of the property must be
non-null, and it must not be a primitive type.
Accessing a lateinit property before it has been initialized
throws a special exception that clearly identifies the property being accessed
and the fact that it hasn't been initialized.
Overriding Properties
See Overriding Properties
Delegated Properties
The most common kind of properties simply reads from (and maybe writes to) a backing field. On the other hand, with custom getters and setters one can implement any behaviour of a property. Somewhere in between, there are certain common patterns of how a property may work. A few examples: lazy values, reading from a map by a given key, accessing a database, notifying listener on access, etc.
Such common behaviours can be implemented as libraries using delegated properties.
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